英语翻译bg1.def:[Info];name = "KOV"name = "shulin"[Camera]startx = 0starty = 0boundleft = -225boundright = 225boundhigh = -20boundlow = 0verticalfollow = .2tension = 80[PlayerInfo]p1startx = -80p1starty = 0p1startz = 0p1facing = 1p2startx = 80p2s

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英语翻译bg1.def:[Info];name="KOV"name="shulin"[Camera]startx=0starty=0boundleft=-225boundright=225boundh

英语翻译bg1.def:[Info];name = "KOV"name = "shulin"[Camera]startx = 0starty = 0boundleft = -225boundright = 225boundhigh = -20boundlow = 0verticalfollow = .2tension = 80[PlayerInfo]p1startx = -80p1starty = 0p1startz = 0p1facing = 1p2startx = 80p2s
英语翻译
bg1.def:
[Info]
;name = "KOV"
name = "shulin"
[Camera]
startx = 0
starty = 0
boundleft = -225
boundright = 225
boundhigh = -20
boundlow = 0
verticalfollow = .2
tension = 80
[PlayerInfo]
p1startx = -80
p1starty = 0
p1startz = 0
p1facing = 1
p2startx = 80
p2starty = 0
p2startz = 0
p2facing = -1
leftbound = -1000
rightbound = 1000
topbound = 0
botbound = 0
[Scaling]
topz = 0
botz = 50
topscale = 1.0
botscale = 1.2
[Bound]
screenleft = 25
screenright = 25
[StageInfo]
zoffset = 220
autoturn = 1
resetBG = 0
[Shadow]
color = 38,38,38
yscale = .15
;[Music]
;bgmusic = sound/kof02/BGM_0023.mp3;
;bgvolume = 255
[BGdef]
spr = stages/bg1.sff
debugbg = 0
[BG bgbottom]
type = normal
spriteno = 0,0
start = 0,0
delta = .58,.9
[BG bg0]
type = normal
spriteno = 0,0
start = 0,0
MASK=1

英语翻译bg1.def:[Info];name = "KOV"name = "shulin"[Camera]startx = 0starty = 0boundleft = -225boundright = 225boundhigh = -20boundlow = 0verticalfollow = .2tension = 80[PlayerInfo]p1startx = -80p1starty = 0p1startz = 0p1facing = 1p2startx = 80p2s
这个是程序语言 不是英文
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