高一英语Free talk 愤怒的小鸟 简介100字左右就可以了,很短也可以的,
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高一英语Free talk 愤怒的小鸟 简介100字左右就可以了,很短也可以的,
高一英语Free talk 愤怒的小鸟 简介
100字左右就可以了,很短也可以的,
高一英语Free talk 愤怒的小鸟 简介100字左右就可以了,很短也可以的,
Angry Birds is a puzzle video game developed by Finland-based Rovio Mobile.Inspired primarily by a sketch of stylized wingless birds,the game was first released for Apple's iOS in December 2009.Since that time,over 12 million copies of the game have been purchased from Apple's App Store,which has prompted the company to design versions for other touchscreen-based smartphones,such as those using the Android operating system,among others.
In the game,players use a slingshot to launch birds at pigs stationed on or within various structures,with the intent of destroying all the pigs on the playfield.As players advance through the game,new birds appear,some with special abilities that can be activated by the player.Rovio Mobile has supported Angry Birds with numerous free updates that add additional game content,and the company has even released stand-alone holiday and promotional versions of the game.
Angry Birds has been praised for its successful combination of addictive gameplay,comical style,and low price.Its popularity led to versions of Angry Birds being created for personal computers and gaming consoles,a market for merchandise featuring its characters and even long-term plans for a feature film or television series.With a combined 200 million downloads across all platforms and including both regular and special editions,the game has been called "one of the most mainstream games out right now","one of the great runaway hits of 2010",and "the largest mobile app success the world has seen so far".
In Angry Birds,players take control of a flock of multi-colored birds that are attempting to retrieve eggs that have been stolen by a group of evil green pigs.On each level,the pigs are sheltered by structures made of various materials such as wood,ice and stone,and the objective of the game is to eliminate all the pigs in the level.Using a slingshot,players launch the birds with the intent of either hitting the pigs directly or damaging the structures,which would cause them to collapse and kill the pigs.In various stages of the game,additional objects such as explosive crates and rocks are found in the levels,and may be used in conjunction with the birds to destroy hard-to-reach pigs.
There are several different types of birds used in the game.In the earliest levels,the basic red bird is the only one available.As the player advances through the game,additional types of birds become available; some of these birds are more effective against particular materials or they have special abilities that are activated by the player after the bird has been launched.For example,a blue bird can separate into three birds,a black bird explodes[9] and a white bird can drop explosive eggs.The pigs themselves also appear in different sizes.While small pigs are relatively weak and are easily destroyed either by direct hits or by debris from the damaged structures,larger pigs are able to sustain more damage.Also,some pigs wear helmets as armor,making them more resistant to damage,while pigs with crowns can take the most damage.
Each level starts with the number,types,and order of birds pre-determined.If all of the pigs are defeated by the time the last bird is used,the level is completed and the next level is unlocked.Points are scored for each pig defeated as well as for damage to,or destruction of,structures,and bonus points are awarded for any unused birds.Upon completing each level,players receive one,two,or three stars,depending on the score received.Players may re-attempt unlocked levels as many times as they wish in order to successfully complete them or to earn additional points and/or stars.
In early 2009,Rovio staff began reviewing proposals for potential games.One such proposal came from senior game designer Jaakko Iisalo[11] in the form of a simulated screenshot featuring some angry-looking birds with no visible legs or wings While the picture gave no clue as to what type of game was being played,the staff liked the characters,and the team elected to design a game around them.As the concept of Angry Birds was developed,the staff realized the birds needed an enemy.At the time,the "swine flu" epidemic was in the news,so the staff made the birds' enemies pigs.The game's mechanics were inspired by other petrary physics games that have been released over the years,including another 2009 release,Crush the Castle.The initial cost to develop Angry Birds was estimated to exceed 100,000 Euros,not including money spent on the subsequent updates.For the Apple iOS version,Rovio partnered with distributor Chillingo to publish the game to the Apple App Store.Since then,however,Rovio has self-published almost all of the later ports of the game,with the exception of the PlayStation Portable version,which was produced under license by Abstraction Games and then distributed by Chillingo.
When Rovio began writing new versions of the game for other devices,new issues came to light.As the team began working on a version for Android systems,they observed the large number of configurations of device types and versions of the Android software.The number of combinations of software version,processor speed and even user interfaces was significantly larger than that for the earlier Apple iOS version.Ultimately,the team settled on a minimum set of requirements,although that left nearly 30 types of Android phones unable to run the game,including some newly released phones like the Motorola Backflip.One month after the initial release on Android,Rovio Mobile began designing a simpler version of the game for these other devices.
In early 2010,Rovio began developing a variant of Angry Birds for Facebook.The project became one of the company's largest,with development taking over a year.The company understood the challenges of transplanting a game concept between social platforms and mobile/gaming systems.In a March 2011 interview,Rovio's Peter Vesterbacka said,"you can鈥檛 take an experience that works in one environment and one ecosystem and force-feed it onto another.It's like Zynga.They can鈥檛 just take FarmVille and throw it on mobile and see what sticks.The titles that have been successful for them on mobile are the ones they鈥檝e built from the ground up for the platform.鈥漈he Facebook version is expected to incorporate social-gaming concepts and in-game purchases and was scheduled to enter beta-testing in April 2011.
Future improvements planned for the game include the ability to synchronize the player's progress across multiple devices; for example,a player who completes a level on an iOS device could log into their copy of the game on an Android device and see the same statistics and level of progress