英语翻译DPM Assembly Simulation OverviewConventionsWhat's New?Getting StartedStarting a SessionLoading Products and ResourcesBuilding a Simple SimulationRunning the SimulationUser TasksUsing the Catalog Browser to Insert ResourcesFinding a Path f

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英语翻译DPMAssemblySimulationOverviewConventionsWhat''sNew?GettingStartedStartingaSessionLoadingProductsa

英语翻译DPM Assembly Simulation OverviewConventionsWhat's New?Getting StartedStarting a SessionLoading Products and ResourcesBuilding a Simple SimulationRunning the SimulationUser TasksUsing the Catalog Browser to Insert ResourcesFinding a Path f
英语翻译
DPM Assembly Simulation
Overview
Conventions
What's New?
Getting Started
Starting a Session
Loading Products and Resources
Building a Simple Simulation
Running the Simulation
User Tasks
Using the Catalog Browser to Insert Resources
Finding a Path for a Move
About Path Finder
Using Basic Path Finder
Using Advanced Path Finder
About Path Finder Messages
Handling Move Activities
Creating Move Activities
Creating Move Activities with Imported Tracks
Editing Move Activities
About Track Definition Editing
Copying,Cutting,and Pasting Move Trajectories
Generating a Track Using Edges
Improving the Performance of Move Activity Creation
Associating Move Trajectories with a Part
Attaching Sections to Move Trajectories
Hiding or Showing Move Trajectories
Using Bind Analysis
Viewing Analysis Data
About the Manipulation Toolbar
About the Player Toolbar
About Automatic Insert
Editing Non-Move Activities
Editing the Process
Changing Activity Times
Adding Basic 3D Analysis
Creating a Section Plane
Sectioning
About Sectioning
Creating Section Planes
Changing Section Graphic Properties
Creating Section Slices
Creating Section Boxes
More About the Section Results Window
Creating 3D Section Cuts
Manipulating Planes Directly
Positioning Planes Using the Edit Position and Dimensions Command
Positioning Planes On a Geometric Target
Snapping Section Boxes to Planes
Snapping Planes to Points and/or Lines
Exporting Section Results
Capturing Section Results
Annotating Generated Sections
Managing the Update of Section Results
More About the Contextual Menu
Using Measure Arc Section
Measuring Arc Sections
Using 3D Text Annotations
Exploding
Exploding a Product
Exploding a Constrained Assembly
Exploding a Shuttle
Generating a Sequence from an Exploded View
Using 3D Cut
Using Swept Volume
Defining a Swept Volume
Filtering Swept Volume Positions
Defining a Swept Volume from Any Moving Reference
About Filtering and Relative Swept Volume
Adding Advanced Part Motion
Using Dynamic Smart Target
Using Targets in Move Activity Creation
Adding Hyperlinks to the Simulation
Reversing the Process
Turning Task Simulation On or Off
Handling Annotation Activities
Creating an Annotation Activity
Disabling/Enabling Annotations
Filtering Annotations
Showing Coordinates for Selected Points
Workbench Description
Menu Bar
Activity Management Toolbars
Analysis Tools Toolbar
Data Views Toolbars
Environment Tools Toolbars
Layout Tools Toolbars
PPR Tools Toolbar
Select Toolbars
Simulation Toolbars
Simulation Activity Creation Toolbars
Simulation Analysis Tools Toolbars
URL Toolbar
Customizing
DMU Navigator
Tree
Analysis
Device Analysis
Robot Analysis
IO Analysis
Reference Information
Creating a New Activity
Editing Simulation Activities
Creating and Editing a Viewpoint Activity

英语翻译DPM Assembly Simulation OverviewConventionsWhat's New?Getting StartedStarting a SessionLoading Products and ResourcesBuilding a Simple SimulationRunning the SimulationUser TasksUsing the Catalog Browser to Insert ResourcesFinding a Path f
分裂装配仿真
概述
公约
有什么新鲜事吗?
开始
开始一个会议
加载的产品和资源
建立一个简单的仿真
运动模拟器
用户任务
使用目录浏览器插入资源
找到一条离开的请求
关于路径寻
使用基本路径寻
采用先进的路径寻
路径查找者信息对
处理移动活动
创造移动活动
活动创造移动进口的痕迹
编辑移动活动
关于跟踪定义编辑
复制,切割,和粘贴移动轨线
创造一个跟踪使用的边缘
性能的提高行动创造
联想移动轨迹和其中的一员
附加部分移动轨线
隐藏或显示出移动轨线
使用绑定分析
观看分析数据
工具的操作
关于球员工具栏
关于自动插入
编辑Non-Move活动
改变活动时光
增加基本的三维分析
创造一段飞机
切片
关于切片
创造部分飞机
图形性质变幅带
创造段片
创造部分盒
更多的部分结果窗口
削减创作3D部分
操纵飞机直接
定位飞机使用编辑位置和尺寸的命令
定位飞机对几何上的目标
掰部分框来的飞机
掰飞机分和/或行
出口部分结果
捕捉部分结果
注部分产生
管理更新部分的结果
更多的上下文菜单
使用测量弧部分
测量弧部分
利用三维文字注解
爆炸
爆炸的产品
爆炸组装拘谨的
爆炸的羽毛球
爆炸产生的顺序的观点
利用三维切
使用横扫体积
定义一个横扫体积
过滤横扫体积位置
定义一个被任何移动从年销售参考
过滤和相对横扫的体积
添加先进的部分运动
采用动态聪明的目标
使用